is slightly bending reality.
Meet the vBox
#HardSurfaceModelling #Sculpting #Lighting
The vBox controller was a 3d asset I created. I wanted to make fun of my recently purchased gaming controller because one of the buttons was jammed after a few times of use.
Not a happy customer, so I decided to make one on my own.
#Modelling #2D Art #Geometry Node #Animation
Caco-Loca
This is just a concept I made for fun. I am a big mocker who loves big brands.
It’s summertime, let us enjoy a cold sip of fizzing red water.
SCP-3333
#3D Environment #HardSurfaceModelling #Compositing #2D VFX #Animation
SCP-3333 Utopia is a VFX sci-fi short film currently still in the making. It was created, written, …, directed, produced by me single-handedly.
This is the elephant in the room, this project reflects who I am as an all-arounder.
#Uno
Professional Experience
#HardSurfaceModelling #Texturing #3D Conversion #Animation
Now let’s get practical. This is the commercial I made for ****** for their then new line of products.
I was responsible for digital conversion, modelling and animation.
Go
Go
#HardSurfaceModelling #Animation #Particle System #Volume Shader
This is an asset I created for an AR game. This set of digital assets consists of two wooden Go cups, after few dozens of Go pieces, and a wicked Go board.
A particle system was created for the animation on the right.
PS The game project didn’t end well.
#HardSurfaceModelling #Lighting #Texturing #Animation
Projector
This is a vintage projector. All the components were made one by one from scratch.
This is a perfect representation of my modelling skills. It is not perfect, but it gets things done.
Professional Experience
#Zwei
#Modelling #Compositing #Animation
#3D Conversion #Physics Simulation
This was a scene I worked on during my summertime internship for some random Chinese tv series.
I modelled the weapon, came up with a whipping physics system for it, and composited everything by myself.