is slightly bending reality.

Meet the vBox

#HardSurfaceModelling #Sculpting #Lighting

The vBox controller was a 3d asset I created. I wanted to make fun of my recently purchased gaming controller because one of the buttons was jammed after a few times of use.

Not a happy customer, so I decided to make one on my own.

#Modelling #2D Art #Geometry Node #Animation

Caco-Loca

This is just a concept I made for fun. I am a big mocker who loves big brands. 

It’s summertime, let us enjoy a cold sip of fizzing red water.

SCP-3333

#3D Environment #HardSurfaceModelling #Compositing #2D VFX #Animation

SCP-3333 Utopia is a VFX sci-fi short film currently still in the making. It was created, written, …, directed, produced by me single-handedly. 

This is the elephant in the room, this project reflects who I am as an all-arounder.

#Uno

Professional Experience

#HardSurfaceModelling #Texturing #3D Conversion #Animation

Now let’s get practical. This is the commercial I made for ****** for their then new line of products.

I was responsible for digital conversion, modelling and animation.

Go

Go

#HardSurfaceModelling #Animation #Particle System #Volume Shader

This is an asset I created for an AR game. This set of digital assets consists of two wooden Go cups, after few dozens of Go pieces, and a wicked Go board. 

A particle system was created for the animation on the right.

PS The game project didn’t end well.

#HardSurfaceModelling #Lighting #Texturing #Animation

Projector

This is a vintage projector. All the components were made one by one from scratch.

This is a perfect representation of my modelling skills. It is not perfect, but it gets things done.

Professional Experience

#Zwei

#Modelling #Compositing #Animation

#3D Conversion #Physics Simulation

This was a scene I worked on during my summertime internship for some random Chinese tv series.

I modelled the weapon, came up with a whipping physics system for it, and composited everything by myself.